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1 change: 1 addition & 0 deletions .gitattributes
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* text=auto
5 changes: 5 additions & 0 deletions .gitignore
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.pio
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch
10 changes: 10 additions & 0 deletions .vscode/extensions.json
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{
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
],
"unwantedRecommendations": [
"ms-vscode.cpptools-extension-pack"
]
}
23 changes: 23 additions & 0 deletions .vscode/settings.json
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{
"cmake.configureOnOpen": false,
"workbench.colorCustomizations": {
"activityBar.activeBackground": "#65c89b",
"activityBar.background": "#65c89b",
"activityBar.foreground": "#15202b",
"activityBar.inactiveForeground": "#15202b99",
"activityBarBadge.background": "#945bc4",
"activityBarBadge.foreground": "#e7e7e7",
"commandCenter.border": "#15202b99",
"sash.hoverBorder": "#65c89b",
"statusBar.background": "#42b883",
"statusBar.foreground": "#15202b",
"statusBarItem.hoverBackground": "#359268",
"statusBarItem.remoteBackground": "#42b883",
"statusBarItem.remoteForeground": "#15202b",
"titleBar.activeBackground": "#42b883",
"titleBar.activeForeground": "#15202b",
"titleBar.inactiveBackground": "#42b88399",
"titleBar.inactiveForeground": "#15202b99"
},
"peacock.color": "#42b883"
}
39 changes: 39 additions & 0 deletions include/README
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This directory is intended for project header files.

A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.

```src/main.c

#include "header.h"

int main (void)
{
...
}
```

Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.

In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.

Read more about using header files in official GCC documentation:

* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes

https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
46 changes: 46 additions & 0 deletions lib/README
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This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.

The source code of each library should be placed in a an own separate directory
("lib/your_library_name/[here are source files]").

For example, see a structure of the following two libraries `Foo` and `Bar`:

|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c

and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>

int main (void)
{
...
}

```

PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.

More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html
28 changes: 28 additions & 0 deletions platformio.ini
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; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html

[env:esp12e]
platform = espressif8266@~3.0.0
board = esp12e
framework = arduino
lib_deps =
arduino-libraries/ArduinoHttpClient@^0.4.0
adafruit/Adafruit Unified Sensor@^1.1.4
crankyoldgit/IRremoteESP8266@^2.7.10
paulstoffregen/Time@^1.6
arduino-libraries/Arduino_JSON @ ^0.2.0
mysensors/MySensors NodeManager @ ^1.8.0
jchristensen/DS3232RTC @ ^2.0.1
adafruit/Adafruit NeoPixel @ ^1.12.0
adafruit/DHT sensor library @ ^1.4.6
adafruit/Adafruit Unified Sensor @ ^1.1.14
bblanchon/ArduinoJson@^7.1.0
monitor_speed = 115200
upload_port = COM6
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20 changes: 11 additions & 9 deletions Configuration.h → src/Configuration.h
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//*****************************************************************************
//******************************************************************************
// Configuration.h
// See README.txt for help
//*****************************************************************************
//******************************************************************************

#ifndef CONFIGURATION_H
#define CONFIGURATION_H

//*****************************************************************************
//******************************************************************************
// Software settings
//*****************************************************************************

Expand All @@ -21,9 +21,10 @@
//#define WIFI_BEEPS

//#define NONE_TECHNICAL_ZERO
#define AUTO_MODECHANGE_TIME 60 // seconds
#define EVENT_TIME 300 // seconds
#define AUTO_MODECHANGE_TIME 180 // s
#define EVENT_TIME 600 // s
#define ALARM_LED_COLOR RED
#define NIGHT_BRIGHTNESS_DELAY 1800 // s
//#define ABUSE_CORNER_LED_FOR_ALARM

//#define POWERON_SELFTEST
Expand All @@ -32,8 +33,8 @@
#define SHOW_MODE_WEEKDAY
#define SHOW_MODE_DATE
#define SHOW_MODE_MOONPHASE
//#define SHOW_MODE_SUNRISE_SUNSET // works only if APIKEY is defined
#define SHOW_MODE_TEST
#define SHOW_MODE_SUNRISE_SUNSET
// #define SHOW_MODE_TEST

#define WEATHER // Show weather data

Expand Down Expand Up @@ -61,9 +62,9 @@
//#define FRONTCOVER_NL
//#define FRONTCOVER_BINARY

//*****************************************************************************
//******************************************************************************
// Timezone
//*****************************************************************************
//******************************************************************************

//#define TIMEZONE_IDLW // IDLW International Date Line West UTC-12
//#define TIMEZONE_SST // SST Samoa Standard Time UTC-11
Expand Down Expand Up @@ -175,6 +176,7 @@
//#define PIN_WIRE_SCL 05 // D1 SCL
//#define PIN_WIRE_SDA 04 // D2 SDA
#define PIN_MODE_BUTTON 00 // D3 LOW_Flash
#define PIN_MODE_BUTTON_LED 14 // D5 Button LED
#define PIN_LED 02 // D4 ESP8266_LED
#define PIN_BUZZER 14 // D5
#define PIN_DHT22 12 // D6
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