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[TileMapLayer] Add set_cells to set multiple cells at once #98996

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10 changes: 10 additions & 0 deletions doc/classes/TileMapLayer.xml
Original file line number Diff line number Diff line change
Expand Up @@ -220,6 +220,16 @@
If [param source_id] is set to [code]-1[/code], [param atlas_coords] to [code]Vector2i(-1, -1)[/code], or [param alternative_tile] to [code]-1[/code], the cell will be erased. An erased cell gets [b]all[/b] its identifiers automatically set to their respective invalid values, namely [code]-1[/code], [code]Vector2i(-1, -1)[/code] and [code]-1[/code].
</description>
</method>
<method name="set_cells">
<return type="void" />
<param index="0" name="cells" type="Vector2i[]" />
<param index="1" name="source_id" type="int" default="-1" />
<param index="2" name="atlas_coords" type="Vector2i" default="Vector2i(-1, -1)" />
<param index="3" name="alternative_tile" type="int" default="0" />
<description>
Sets the tile identifiers for all the cells inside the [param cells] array.
</description>
</method>
<method name="set_cells_terrain_connect">
<return type="void" />
<param index="0" name="cells" type="Vector2i[]" />
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8 changes: 8 additions & 0 deletions scene/2d/tile_map_layer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1783,6 +1783,7 @@ void TileMapLayer::_bind_methods() {
// --- Cells manipulation ---
// Generic cells manipulations and access.
ClassDB::bind_method(D_METHOD("set_cell", "coords", "source_id", "atlas_coords", "alternative_tile"), &TileMapLayer::set_cell, DEFVAL(TileSet::INVALID_SOURCE), DEFVAL(TileSetSource::INVALID_ATLAS_COORDS), DEFVAL(0));
ClassDB::bind_method(D_METHOD("set_cells", "cells", "source_id", "atlas_coords", "alternative_tile"), &TileMapLayer::set_cells, DEFVAL(TileSet::INVALID_SOURCE), DEFVAL(TileSetSource::INVALID_ATLAS_COORDS), DEFVAL(0));
ClassDB::bind_method(D_METHOD("erase_cell", "coords"), &TileMapLayer::erase_cell);
ClassDB::bind_method(D_METHOD("fix_invalid_tiles"), &TileMapLayer::fix_invalid_tiles);
ClassDB::bind_method(D_METHOD("clear"), &TileMapLayer::clear);
Expand Down Expand Up @@ -2382,6 +2383,13 @@ void TileMapLayer::set_cell(const Vector2i &p_coords, int p_source_id, const Vec
used_rect_cache_dirty = true;
}

void TileMapLayer::set_cells(TypedArray<Vector2i> p_coords_array, int p_source_id, const Vector2i &p_atlas_coords, int p_alternative_tile) {
for (const Variant &variant : p_coords_array) {
const Vector2i &E = variant;
set_cell(E, p_source_id, p_atlas_coords, p_alternative_tile);
}
}

void TileMapLayer::erase_cell(const Vector2i &p_coords) {
set_cell(p_coords, TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE);
}
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1 change: 1 addition & 0 deletions scene/2d/tile_map_layer.h
Original file line number Diff line number Diff line change
Expand Up @@ -428,6 +428,7 @@ class TileMapLayer : public Node2D {
// --- Cells manipulation ---
// Generic cells manipulations and data access.
void set_cell(const Vector2i &p_coords, int p_source_id = TileSet::INVALID_SOURCE, const Vector2i &p_atlas_coords = TileSetSource::INVALID_ATLAS_COORDS, int p_alternative_tile = 0);
void set_cells(TypedArray<Vector2i> p_coords_array, int p_source_id = TileSet::INVALID_SOURCE, const Vector2i &p_atlas_coords = TileSetSource::INVALID_ATLAS_COORDS, int p_alternative_tile = 0);
void erase_cell(const Vector2i &p_coords);
void fix_invalid_tiles();
void clear();
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