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Optimization for Low End Computers

nicolas-goyon edited this page Aug 2, 2024 · 1 revision

Optimization for Low-End Computers (1-2 weeks)

Kanban TODOs (ordered):

  • Research game optimization techniques for low-end computers.
  • Analyze the game's performance on low-end computers using Unity's Profiler.
  • Identify areas that need optimization (graphics, AI, performance).
  • Implement optimizations such as Level of Detail (LOD) for models, occlusion culling, and AI behavior pooling.
  • Test the optimized game to ensure it runs smoothly on low-end computers.

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