Fix null projectile type crash in turret shoot #9
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Add null checks to
ASentryTowerTurret::Shootto prevent crashes whenProjectileTypeis unset or projectile spawning fails.The
ProjectileTypecan become null (e.g., when the 'Wrath' modifier is selected), causingSpawnActorto returnnullptr. Subsequent attempts to access members of the nullProjectilepointer lead to anEXCEPTION_ACCESS_VIOLATION_WRITE. This PR adds checks to ensureProjectileTypeis valid and that a projectile was successfully spawned before attempting to access its members.