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EngineManager

jay19240 edited this page Jul 18, 2025 · 7 revisions

EngineManager

Singleton managing the main loop engine.

Constructors

  • new EngineManager(): EngineManager

Methods

  • getFrameRate(): number
  • getTimeStamp(): number
  • pause(): void
  • resume(): void
  • run(timeStamp: number, state): void
    • timeStamp
    • state
  • setFrameRate(value: number): void
    • value: The fps value.
  • startup(enableScanlines: boolean, showDebug: boolean): void
    • enableScanlines: Determines whether scanlines should be enabled or not.
    • showDebug: Determines whether to display debug information.
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