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05_dataflow

The dataflow editor is where the work is done. This is where nodes are created, edited, attached, and the generation is accomplished.
Left click and dragging on a node moves it around.
Left click and dragging on a node connection port creates a connection, let go to cancel or to connect to another node.
Right click in the empty part of the panel to open up a menu to add nodes with:


The dataflow editor is where the work is done. This is where nodes are created, edited, attached, and the generation is accomplished.
Left click and dragging on a node moves it around.
Left click and dragging on a node connection port creates a connection, let go to cancel or to connect to another node.
Right click in the empty part of the panel to open up a menu to add nodes with:

- Texture — Create a texture node that can be drawn on, link to existing images in the computer.
- Simplex Noise — Create a generated smooth noise texture.
- Constant Value — Input for a single constant decimal number.
- Constant Vector — Input for a single constant vector comprised of four constant decimal numbers.
- Curve and Slope — Convert a height map using a function defined by a complex bézier curve.
- Clamp — Clamps values between two given values.
- Colour Combine — Combines four separate mono channels into a single rgba output.
- Colour Split — Splits a single rgba input into four separate mono channels.
- Erosion Simulation — Applies rainfall erosion simulation.
- Invert — Inverts the input value.
- Math — Apply various mathematical functions to two input height maps.
- Normalize — Normalizes the input vector.
- Smooth — Apply a smoothing function to the intensity map. Smooth is done through a simple blur kernel.
- Vector Dot Product — Applies vector dot product to two input vectors producing a single mono value output.
- Vector To Intensity — Convert a vector value into a mono value using a selected method.
- Vector Math — Apply element-wise mathematical functions to two vector maps.
- Output — The output of the node where the final height map is inputted to.