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AnimEff Sounds

Jay edited this page Jan 2, 2026 · 1 revision

❗ You should be familiar with Animation Frame Points

Run the command /deu anim addsound <sound> <volume> <pitch> <delay-in-ticks>

  • sound the Minecraft or ResourcePack sound to play

  • volume the sound's volume

  • pitch the sound's pitch

  • delay-in-ticks is how long to wait before playing sounds, after the animation frame began

DisplayEntityUtils Wiki

Overview

General Help / Examples

Display Groups/Models

Interactions & Mannequins

Animations

Animation Effects

DisplayControllers (Mounting, Custom Entities & Equipment)

Skript Help / Examples

API Help / Examples

Old Help / Examples

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