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#color
Grisgram edited this page Oct 3, 2025
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2 revisions
The #color command simply resolves a GameMaker color constant at runtime.
member: { "key": "#color:<name>" }
key: no implementation
name: Case sensitiv name of the color consant you want to reference.
{ // <-- root
// in the above line the `#color` command is going to reference the color 'c_red'
"ref_color_red": "#color:c_red"
}{
"ref_color_red": _runtime color value_
}Author’s Recommendation: next read #rgb
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