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AGENT_CHAT_UPDATE
DummkopfOfHachtenduden edited this page Aug 21, 2016
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1 revision
0x3026 - SERVER_AGENT_CHAT_UPDATE
1 byte chatType
if(chatType == ChatType.All ||
chatType == ChatType.AllGM ||
chatType == ChatType.NPC)
{
4 uint message.Sender.UniqueID
}
else if(chatType == ChatType.PM ||
chatType == ChatType.Party ||
chatType == ChatType.Guild ||
chatType == ChatType.Global ||
chatType == ChatType.Stall ||
chatType == ChatType.Union ||
chatType == ChatType.Accademy)
{
2 ushort message.Sender.Name.Length
* string message.Sender.Name
}
2 ushort message.Length
* string message
See also: