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AGENT_STALL_TALK
DummkopfOfHachtenduden edited this page Aug 21, 2016
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3 revisions
0x70B3 - CLIENT_AGENT_STALL_TALK_REQUEST
4 uint UniqueID
0xB0B3 - SERVER_AGENT_STALL_TALK_RESPONSE
1 byte result
if(result == 1)
{
4 uint UniqueID
2 ushort Message.Length
* string Message
1 bool IsOpen
1 byte fleaMarketMode
while(true)
{
1 byte registeredItem.Slot //within Stall (0-9)
if(registeredItem.Slot == byte.MaxValue)
break;
* byte[] registeredItem.<genericItemData> //depends on TypeIDs
1 byte registeredItem.SourceSlot //from OwnerInventory
2 ushort registeredItem.StackCount //sale stack count
8 ulong registeredItem.Price //sale price
}
1 byte peopleCount
* uint[] peopleUniqueIDs
}
else
{
2 ushort errorCode
}
See also: