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Kyuubi edited this page Jun 16, 2023 · 17 revisions

Packets used when communicating with any server (globally used).

Opcode Flow Name
0x5000 S → C SERVER_GLOBAL_HANDSHAKE_SETUP_CHALLENGE
0x5000 C → S CLIENT_GLOBAL_HANDSHAKE_RESPONSE
0x9000 C → S CLIENT_GLOBAL_HANDSHAKE_ACCEPT
0x2001 S → C SERVER_GLOBAL_MODULE_IDENTIFICATION
0x2001 C → S CLIENT_GLOBAL_MODULE_IDENTIFICATION (Encrypted)
0x2002 C → S CLIENT_GLOBAL_MODULE_KEEP_ALIVE (Empty)
0x6003 C → S CLIENT_GLOBAL_MODULE_CERTIFICATION_REQUEST
0xA003 C → S CLIENT_GLOBAL_MODULE_CERTIFICATION_RESPONSE
0x2005 S → C SERVER_GLOBAL_NODE_STATUS1 (Massive)
0x6005 S → C SERVER_GLOBAL_NODE_STATUS2 (Massive)
0x6008 C → S CLIENT_GLOBAL_MODULE_RELAY_REQUEST
0xA008 C → S CLIENT_GLOBAL_MODULE_RELAY_RESPONSE
0x600D S → C SERVER_GLOBAL_MASSIVE_MESSAGE
0x600D C → S CLIENT_GLOBAL_MASSIVE_MESSAGE
0x2209 S → S FRAMEWORKMSG_RELAY_MSG_TO_CLIENT_SINGLE

Global packet flow

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